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Page name: Mortal Kombat Mythologies Sub-Zero [Logged in view] [RSS]
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2011-07-21 07:44:25
Last author: wolvie
Owner: wolvie
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<img:http://www.romaccess.com/images/boxart/n64/7138_1306870758.jpg>
3.0 out of 10
IGN.COM



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[just add a brief summary of the game i always simply copy and paste from a website ^^]

MK Mythologies: Sub Zero is unique in that it's the first game in the Mortal Kombat franchise developed exclusively for the home systems. In addition, the game marks the first time a different genre has been explored with the bloody fighting series. With Mythologies, the development team has tried to blend the fighting style that made Mortal Kombat famous with a side-scrolling 2D engine and has even thrown in some token RPG elements for good measure.

Mythologies focuses on the adventures of Sub-Zero, one of the most popular characters in the fighting franchise. The storyline is a simple one: Sub Zero, a feared Lin Kuei warrior, is contracted by the sorcerer, Shao, to retrieve the hidden map of elements. On his quest Sub-Zero encounters Scorpion, who is guarding the artifact. A fight breaks out and, once defeated, Sub-Zero learns of ulterior motives, lies and the rest of his journeys. And so you have it. It's not much of a story, but those of us who have seen the horrible movies knew that, didn't we?

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MK Mythologies: Sub Zero is a perfect example of what can happen when you sacrifice gameplay for license. Everything seems to be thrown together in a big pile of mindless re-hash, digitized graphics and horrible level design, all topped off with some blood and the Mortal Kombat name. The sad part is that the game will probably sell like hot-cakes anyway. Unless you're Mortal Kombat crazy, don't appreciate good videogames or are looking to punish your kids this holiday season, we recommend avoiding this atrocity.
~IGN.COM



from Peer Schneider
Repetitive. Repetitive. Repetitive. Repetitive. Repetitive. Repetitive. Repetitive. Repetitive. Repetitive. Repetitive. Repetitive. Repetitive. Remember how the old Final Fight games got boring because the same enemy kept coming back again and again? Well, it's the same here, only that Midway added bad control, token platform jumping and learn-by-dying gameplay elements. Perhaps you need to be a die-hard MK fan to get into Mythologies, but I just can't find anything good to say about this one.

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<img:http://n64media.ign.com/media/images/previews/mkmyth7_640w.jpg><img:http://n64media.ign.com/media/previews/image/mkmyth5_640w.jpg><img:http://n64media.ign.com/media/previews/image/mkmyth6_640w.jpg><img:http://n64media.ign.com/media/previews/image/mkmyth9_640w.jpg>

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