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Page name: Turok: Dinosaur Hunter [Logged in view] [RSS]
2011-07-18 01:18:13
Last author: wolvie
Owner: wolvie
# of watchers: 1
Fans: 0
D20: 9
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<img:http://ecx.images-amazon.com/images/I/514SJHB230L.jpg>
8.6 out of 10



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David Dinstbier, the originator of the Turok: Dinosaur Hunter project and a fanatic about videogames, is a total perfectionist. In fact, he's a little crazy, but that's OK by us because he's funneled the disorder into what is one of the coolest games on N64, Turok: Dinosaur Hunter. Turok stands on the shoulders of all previous Doom games, an example of Dinstbier and co.'s desire to take the best elements from their predecessors, and make them better. Way better.

Almost everything about Turok is airtight, gameplay, graphics, level design, enemies, weapons, effects -- you name it, the game does it well. Gameplay is based on the first-person perspective, made famous by Id Software's Doom, but the level of free 3D movement -- jumping, swimming, climbing, crawling, and running -- coupled with clever level design that makes use of the character's abilities, take Turok to places Doom's never been.

[INFO PROVIDED BY IGN64.COM]

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In the end, Turok is a fully envisioned game, a serious contender with the best of the Doom genre on any platform. Turok surprises, challenges and pleases, and is full of deep, long-lasting gameplay. A multiplayer mode would have greatly enhanced the game and sometimes extensive fogging can be annoying, but overall, a terrific first-person shooter.
~IGN64.COM

Turok: Dinosaur Hunter makes a name for itself with lush visuals and unsurpassed animation. One of the first 3D shooters for Nintendo 64, Turok also boasts an impressive selection of powerful weapons that, when used, destroy everything in their path, including enemies. Which brings us to the game's violence -- blood-soaked death animations and carnage wrapped up under one cart. Iguana proves that violence sells. Turok will likely pave the way for more bloody games in N64's future, which is definitely a plus for those tired of the cute and cuddly crop of present. The biggest gripe I've got with Turok is the game's never-ending fog and limited texture count that, when combined, make for some very disorienting levels, especially in the outside worlds. It also would have been nice to have a multiplayer mode. All in all though, great game and excellent first effort from Iguana. Well done. Let's just hope the sequel addresses criticisms raised.
~Uer at IGN64.COM

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<img:http://n64media.ign.com/media/images/previews/t01_640w.jpg><img:http://n64media.ign.com/media/images/previews/t02_640w.jpg><img:http://n64media.ign.com/media/images/previews/t03_640w.jpg><img:http://n64media.ign.com/media/images/previews/t05_640w.jpg>

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