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the creatures of ice and aenir [Logged in view]
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2008-10-07 18:20:27
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These are the creatures you may face on the ice as far as i know (you may see more but lets be sensible). The icecarls have the 3 stages of rovkir breathing which can change the way their mind works. stage 1 is extremely shallow breaths to conserve air. stage 2 is cut-off, it cuts off the pain in any specific part of your body. stage 3 is the dead-walking it will allow you to live past almost anything in order to deliver one final message or do one final task, but after that, you die.:
1. Selski- Giant beasts that never stop moving. The are also known as 'the living sea'.
2. Merwin- Huge beasts with gigantic horns in between their eyes. Their horns are luminous and can be made into swords.
3. Perawl: Giant birds basially.
Aenir is basically the spirit world, every chosen knows the words that they have to speak in order to get there. While a person is in aenir their physical body stays behind while their spirit, their natural essence is taken to Aenir. The creatures that the chosen harvest for spiritshadows and shadowguards are here. You must have a primary sunstone in order to get to Aenir.
Here are some creatures that may be found in Aenir and the castle:
SpiritShadows: These are creatures from Aenir that have turned to shadows. They can be either solid or nearly invisble depending on their will and the amount of light they have.
Shadowguards: These are smaller than spiritshadows and can change their shape. They are only for children under the age of thirteen. After thirteen a chosen must go to aenir and bound an actual spiritshadow. When you enter aenir your shadowguard is released.
Other Creatures Of Aenir: You can think of almost anything you want from a cavern mouth(cave dwelling creature a lot of jaws with almost no body.) to a stormshepard(a man-like creature of the storms wind and rain.You can have anything you want as a creature of aenir that you can bind into a spiritshadow.
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