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Page name: Castlevania [Exported view] [RSS]
2011-10-15 22:18:09
Last author: wolvie
Owner: wolvie
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<img:http://4.bp.blogspot.com/_Zqhd29Jrjm4/TZko1rZkVnI/AAAAAAAAAP8/dUbT4-X9Lnk/Castlevania-64_front.jpg>
8.2 out of 10
IGN.COM



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It's the end of the 19th century. Wallachia, Transylvania, where the dark legend of Dracula was born, is once again subject to unexplained phenomena. St. Elmo's Fires are casting their phosphorous glow on the crooked elm trees of the dark landscape. The damned souls of the people of Transylvania (what is up with these folks?) have once more awoken an evil that was banished 100 years ago. Castlevania, Dracula's seat of power, has started to emerge from the shadows and with it, the ultimate evil, the Lord of Darkness: Dracula. A bat, a wolf, a nebulous mist... ever changing... growing strong in the darkness, hating the light, cursing the gods... sucking the blood of maidens, enjoying eternal life With clouds of darkness gathering to smother all hope, monsters run rampant through the countryside terrorizing all except the ones that pledge their soul to the undead lord. Luckily, two valiant heroes stand in his way, guided by you, of course.

[INFO PROVIDED BY IGN64.COM]

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I was really worried about Castlevania going 3D for a while, but I'm happy to report that this game is much better than expected. After you get over the initial frustration of making spatial judgments (damn platforms!), Castlevania quickly grows on you and will have you play non-stop till you reach the end. While I liked Schneider better (it's the whip. No, really), Carrie's got some neat levels of her own. It's definitely worth playing both characters.
Graphics range from "bleech" to excellent, and there are quite a few original touches that make this game stand on its own feet. Castlevania's baby steps into the third dimension have been successful ones, but after seeing how well Goemon 2 plays in its pseudo-3D perspective, I really hope that we will see another 2D Castlevania with 3D backgrounds soon.
PS: Don't bother with the EASY difficulty. It only lets you play a few levels.
~IGN64.COM





from Matt Casamassina
I've been waiting for Castlevania to arrive on Nintendo 64 for a long, long time and now that it's finally here, I couldn't be happier. Controls, albeit floaty, are still intuitive and the game's levels challenging -- at least for the most part. Unfortunately, as long as I've been waiting for this game and as much hype as it has received, I can't help but find myself a little disappointed with it in terms of graphics and length. Whereas games like Zelda and Banjo-Kazooie knocked me off my feet with unbelievable visuals, Castlevania's bland, sometimes blurry textures often fail to impress. Sometimes cut-scenes suffer from this. Cinemas intended to be scary come off looking more silly than anything else because of goofy looking textures and 3D models. Finally, the game is far too quick to beat, which will no doubt anger experienced gamers to no end.
Everything said and done though, Castlevania is still a "B+" Nintendo 64 title that is definitely worth the price of admission. Hard-core 2D Castlevania fanatics, especially those privy to Symphony of the Night, are bound to have some complaints here, but I think everyone else will have a great time with this one. Turn up your stereo, turn off the lights and enjoy. If you're looking for Resident Evil-like scares though, you've come to the wrong game.

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<img:http://n64media.ign.com/media/previews/image/cvl4_640w.jpg><img:http://n64media.ign.com/media/previews/image/cvl2_640w.jpg><img:http://n64media.ign.com/media/previews/image/cvl18_640w.jpg><img:http://n64media.ign.com/media/previews/image/cvl19_640w.jpg>

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